News: Announcing Streambox® Real-time VR Video Streaming to Oculus Rift® Headset Demonstrations at NAB Show in Las Vegas
The VR technology demonstrations include 4K VR video workflow from 3D & 360 video capture, video stitching, compression and transport to the cloud video servers for multiplayer Virtual Reality video distribution
(Seattle, Washington--April 15, 2016) Streambox®, an industry leading pioneer delivering unique video streaming solutions, today announces its StreamboxVR®, an end-to-end 4K 3D and 360 virtual reality streaming infrastructure for Live Events, Sports, Broadcast, Education and Enterprise applications.
The StreamboxVR video infrastructure include 4K Encoder with proprietary ACT-L3 4K VR video compression optimized for high quality lower data rate 4K video and Cloud-based Live Server for video routing, archiving and management. The Cloud includes reliable video transport for video distribution and streaming to 4K VR Media Player for video play out.
The current StreamboxVR 4K Media Player is integrated with Oculus Rift® for 3D 4K and 360 live video streams. In the feature the VR 4K media player would support, Microsoft HoloLens®, Google Cardboard®, Samsung Gear VR®, HTC Vive® and others.
With much advancements and innovations in VR from the industry, StreamboxVR solves and improves upon video quality while lowering bandwidth and video infrastructure with reliable Low Delay Multi-Path video transport from capture to distribution of VR videos for both professional VR productions to consumers and enterprises using 360 cameras.
For VR video transmissions, StreamboxVR supports mobile networks by bonding all available 3G, 4G, LTE networks for higher bandwidth streaming with network reliability and redundancy.
At NAB booth #SU8125, Streambox will be demonstrating 3D VR utilizing Blackmagic 4K cameras and 360 VR from Ricoh Theta camera utilizing StreamboxVR software, mobile hardware and cloud infrastructure.
“We want to help solve VR problems and bring value with quality to professional VR productions for media, film and broadcast customer we serve today,” said Bob Hildeman, Streambox Co-founder and CEO. “Additionally, VR brings opportunities for us to bring value with quality to consumers and enterprises that will be driving the VR usage and applications where our infrastructure would serve and service there needs and requirement.”
“VR is the future media platform that is technically challenging with many problems to solve and with large ecosystem being worked on by many companies,” said Alex Telisine Co-founder and CTO at Streambox Inc. “The core problems we could solve well today are live real-time VR/4K/3D and 360 video compression and video transport infrastructure where we have much knowledge, experience and IP.”
Founded in 1999, Streambox is an industry leading pioneer developing unique IP base video streaming solutions and cloud based streaming services. Streambox delivers mobile video everywhere, allowing companies and organizations to broadcast, share, and stream video from anywhere with unlimited scalability at lower costs. The Streambox platform of professional live and file-based HD/SD software and hardware for video transport, management, and play out streamlines the workflow for any broadcasting and streaming need. Streambox technology is based on the ACT-L3™ proprietary video compression which allows faster encoding with low-latency and adaptive bit-rate streaming over public/private networks.
Learn more at http://www.streambox.com