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Shading issue

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williamj drescher
Shading issue
on Dec 29, 2010 at 1:35:50 am

Running Invig 5. Great Upgrade.

One issue we are stumped on. Have a Football Helmet with plenty of polys. Have rendered it many time in 4.5.1 with no shading issues. But with V5, if I bump up the material brightness or specular settings to anything other than 0, we get a very ratty render, Lots of cube shading.

Tried to play with the "Hard Shading" options, but if set to anthying other than "File" say 40, it just crashes AE.

Running CS3/4 on Mac OSX 10.5.8 with Roaming Profiles with an Xsan install. Software on local box.

posted rendered sample @ http://street-tree.com/images/invigshading.jpg



Wm Drescher | Design Director | KING • KONG • NWCN • Belo I
t: 206-448-3893 | 333 Dexter Avenue North, Seattle, WA 98119
aim/skype: wmdrescher • google/yahoo: wmdapple • msn: wmd@street-tree.com



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Matt Rhodes
Re: Shading issue
on Dec 29, 2010 at 5:42:20 pm

Hi William.

There is a known bug regarding changing the Hard Shading Angle of imported 3D objects.
We're working on a fix, and will let you know when one is ready.

In the meantime, are you able to re-export the football helmet with smoother normals baked in?

Stay tuned.

Matt Rhodes
Zaxwerks, Inc.



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william drescher
Re: Shading issue
on Dec 29, 2010 at 7:15:05 pm

Unfortunately Not. This is a purchased model . Have tried a few changes in Maya, but can;t find a right combination that fixes the shading. We'll have to keep a version 4.5.1 on one machine till there is a solution.

Please keep us informed.. Happy to test anything.

Dresch


Wm Drescher | Design Director | KING • KONG • NWCN • Belo I
t: 206-448-3893 | 333 Dexter Avenue North, Seattle, WA 98119
aim/skype: wmdrescher • google/yahoo: wmdapple • msn: wmd@street-tree.com


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william drescher
Re: figured out a workaround
on Dec 30, 2010 at 1:08:40 am

Matt:

Found a workaround

Turn out the Model, as bought from Turbosquid, Opened in Maya and exported as a 3ds works perfectly.. Normals are correct, and even if I modify the, the Shading stays true to course.
But, If I open an AE Projects which has an Invigorator layer built in. that's where the same model has shading issues.

So.. Open old file, select 3ds model and use Replace. May have to repo a bit, but it works and we are moving forward.


Dresch


Wm Drescher | Design Director | KING • KONG • NWCN • Belo I
t: 206-448-3893 | 333 Dexter Avenue North, Seattle, WA 98119
aim/skype: wmdrescher • google/yahoo: wmdapple • msn: wmd@street-tree.com


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