3D Serpentine and head / tail objects
by Joe Moya on Jan 23, 2010 at 5:26:43 pm
Would it be possible to add a sparkling head to a serpentine line.
An example would be to create a bomb fuse with the head sparkle like a "realistic" lit fuse?
What I want is for the sparkling end of the fuse to emit light and show shadows like an actual fuse would act in a 3D environment...if that is too much to ask for with Serpintine... I would settle for a simple sparkling end/head that can use the alpha matte of an actual fuse burn created with AE particles (or actual footage).
Re: 3D Serpentine and head / tail objects by Edward Wu on Jan 25, 2010 at 8:37:27 pm
For the head and tail objects, you are able to attach an exported object from 3D Invigorator, ProAnimator, or ProModeler. However, the exported object would be a static object as opposed to realistic, burning flame. With that said, you can try creating a general shape of a flame, attach it as a Head object and apply a texture map to it. Then, parent particles or footages to the head, and you should be able to pull off the effect that you're looking for.