Reflector and depth of field / focus distance
by Matthew Cooper on Nov 5, 2008 at 1:43:14 pm
Anyone have any suggestions on how to fix this small(ish) issue.
Setting: Title sequence for a program
Problem: The scene is a white room with animated camera moving between 'cutout' features. Im using 5 cameras to jump cut between different angles and paths. One camera is focused on a near object and then the depth of field shifts to bring into focus the object in the distance. In this part of the render the reflector floor surface is incorrect (misaligned) but on all the other shots it's fine. Has anyone else experienced the focus/depth of field breaking the effect and if so is there a fix?