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Proanimator Spin Screw

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Jay SpringProanimator Spin Screw
by on Oct 3, 2008 at 4:53:02 pm

I had previously asked about getting a screw to spin on all centers in Invogorator Pro. With the help of Jon (thank you very much), I was able to do this.

However, in ProAnimator, this is proving to be quite the challenge. I basically have a screw that needs to turn into a tube. I can get the entire screw to move in, but can't seem to get it to spin in on a center axis. Any suggestions oh great wizards?

Thank you so much in advance.
Jay


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Brandt KruegerRe: Proanimator Spin Screw
by on Oct 3, 2008 at 9:31:27 pm

Hi Jay,

Path Action might be the ticket. If I have an object moving from pose position A to pose position B (outside the tube to inside the tube), and then apply Path Action: SpinY to the transition, it will rotate the screw as it moves. Positive rotation spins it one way, Negative the other. You may have to try SpinX or SpinZ, depending on your object and it's "local" orientation of X,Y, and Z. I believe for this example you would want to leave "Use Common Center" unchecked.

Make sense?

-Brandt


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Jay SpringRe: Proanimator Spin Screw
by on Oct 3, 2008 at 11:56:43 pm

Hi Brandt
Thank you so much for your time. Your hint was perfect!!!! I used the roll z and use common centers to achieve the goal.

Thank you again!!
Jay



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