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camera data

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daveygcamera data
by on Nov 8, 2006 at 1:08:51 pm

now that im working on my text and trying to figure out cool text now comes the camera animation. im having one problem though. I placed my zaxs layer in the comp, and then a 3d black layer for the ground. im trying to orbit my camera around but the layers are acting so weird. the intersect weird, it just kind flips over weird, its a pain in the neck. i want to parent my layer to the TEXT not the zaxs layer. how can i go about this whole process.

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Jon OkerstromRe: camera data
by on Nov 8, 2006 at 1:28:21 pm

Is there a reason you're using a black ground plane that's outside of Invigorator? You could make things a lot simpler if you kept all of the 3D elements inside Invigorator. The "use comp camera" option works well in many cases but does have some limitations.

One other idea - why not spin your text rather than orbit your camera? In many cases, the results look the same but it's a lot easier to do.


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