- Dual Xeon 3.2's
- 2GB DDR2
- 256mb nVidia 6800 GS PCIx nVidia driver 9131
- XP Pro
I recently upgraded from AE6.0 & Invig Pro 3.x on a much lesser machine and never had these problems there...
I'm finding the only way to have what I'd consider to be acceptable anti-aliasing is to max out the anti-aliasing to 5x5+1.5. I've tried both invig renderer and OpenGL (obviously prefer OpenGL). Anything less has highly visible stair-stepping. Any suggestions out there?
Do you mean the AfterEffects render settings? That layer's set to 'best'...haven't bothered to render one out to a clip yet since I'm assuming at this point that's a waste of time. The same problem exists with either the Invig render engine or the OpenGL.
I'm starting to think it's some other setting, too...I've reproduced the same problem on my laptop which has a different video card (still nVidia, though), drivers, ram etc.
The models are fine. The issue, at least on my machine is the OpenGL renderer. On a flat, reflective surface, there is very visible stairstepping with OpenGL. The render is normal using Invig's standard renderer. I'm going to investigate further.