by Don Gray on Jun 5, 2005 at 11:37:16 pm
I rendered out a TGA map for use in Invigorator AE (Invigorator versions 4.04-4.05),
but as you can see in this jpg (http://www.hometime.net/Mapping_Issue.htm) the map isn't behaving as expected.
I added a UV Mapping modifier set to Planar before exporting from Max, but what should cover the entire
terrain model is only the small square area in the center of the model.
What do I need to do to have this cover the entire area?
Re: Mapping Problem by Don Gray on Jun 5, 2005 at 11:43:28 pm
Oh, I did try importing the model as an .obj file but then all the pieces (there are three trees and a barn that are a part of this model
which are set to invisible so the mapping can be seen)are one piece. Using the .obj format, the mapping is cool over the entire model.