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David Mathis
Nuke Indie
on Jul 21, 2020 at 9:15:52 pm

Things are getting to be interesting again. The Foundry has a lower cost option though $499 a month is a bit much for some users.

https://www.foundry.com/products/nuke/nuke-indie

I am an Avid fan of making the Final Cut on Resolve so the video will not be boring.


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Walter Soyka
Re: Nuke Indie
on Jul 21, 2020 at 10:01:31 pm

Nuke Indie is $499 annually, not monthly. It's vastly more competitive for single-person shops than the full Nuke offering is (although there are some significant limitations around resolution (4K) and scripting/third-party plugins).

Walter Soyka
Designer & Mad Scientist at Keen Live [link]
Motion Graphics, Widescreen Events, Presentation Design, and Consulting
@keenlive [twitter]   |   RenderBreak [blog]   |   Profile [LinkedIn]


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Oliver Peters
Re: Nuke Indie
on Jul 22, 2020 at 2:51:42 pm

What are the pros and cons versus using Fusion?

- Oliver

Oliver Peters - oliverpeters.com


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Walter Soyka
Re: Nuke Indie
on Jul 22, 2020 at 11:15:55 pm

Nuke Indie is based on Nuke Studio, so it's comparable to Fusion + Resolve.

Nuke arguably leads on some of the basics like paint and tracking, has much better multichannel support, and has much saner color management. Nuke has a big community at Nukepedia behind it, with all kinds of free gizmos. I know how unpopular this term can be here, but it's the industry standard for compositing, and if you want to work as a compositor, you have to know Nuke.

Fusion has some great ideas, too; it's pretty fast, it's resolution independence is really neat, and it's got a nice, fast, flexible 3D space. The biggest differentiator? Fusion has Blackmagic Design. If you're already into Resolve, or if you are price sensitive, it's a great choice. (BMD's storied pace of development remains to be seen as a strength of Fusion.)

I think that Nuke Indie is meant to be an on-ramp for people to the larger Nuke ecosystem, moreso than an actual standalone product. Some of the biggest benefits of Nuke over Fusion is on the pipeline side, but that's a non-starter with Indie because there's no scripting. Nuke Indie files are encrypted and cannot be read by standard Nuke licenses, so collaboration isn't possible.

Walter Soyka
Designer & Mad Scientist at Keen Live [link]
Motion Graphics, Widescreen Events, Presentation Design, and Consulting
@keenlive [twitter]   |   RenderBreak [blog]   |   Profile [LinkedIn]


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Oliver Peters
Re: Nuke Indie
on Jul 22, 2020 at 11:30:02 pm

Walter - Thanks for the clear comparison.

- Oliver

Oliver Peters - oliverpeters.com


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