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Why no iOS control surface app?

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Oliver Peters
Why no iOS control surface app?
on Jun 9, 2018 at 1:18:35 am

Logic Pro X has a companion mixing and control app that runs on an iPad for use in tandem with a Mac running Logic. Why is there no equivalent app from Apple for FCPX?

Oliver

Oliver Peters - oliverpeters.com


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Warren Eig
Re: Why no iOS control surface app?
on Jun 9, 2018 at 4:21:54 pm

In all honesty, I find them useless without real buttons. You have to look at the small iPad screen or iPhone screen to see what you are doing. With control interfaces with buttons, it's tactile. I can look at the screen of video I'm working on and feel the button or slider-- eyes always on the project.

Warren Eig
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Eric Santiago
Re: Why no iOS control surface app?
on Jun 9, 2018 at 11:50:14 pm

I would welcome an iPad that can view and control any of the Inspector tabs.
I sometimes find that too cumbersome to deal with.
Most of my systems are on Cinema Dual 30s.


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Robin S. Kurz
Re: Why no iOS control surface app?
on Jun 16, 2018 at 11:56:39 am

[Warren Eig] "You have to look at the small iPad screen or iPhone screen to see what you are doing. "

Exactly that.

And it's not like some haven't been done many times over for FCP. All useless for that exact reason and why Apple won't be making one. Because they, too, know how senseless they are. At least as far as the control and video aspect part is concerned. With AUDIO staring at the screen is not a necessity. You could even be sitting in the next room doing your mix, who cares?

If and when they add the the hooks for audio i.e. mixing panels etc., then maybe.

- RK

____________________________________________________
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Scott Witthaus
Re: Why no iOS control surface app?
on Jun 11, 2018 at 10:19:03 pm

I don’t see an advantage to another surface in X. How do you see it as beneficial? Do Adobe and Avid offer this as well?

Scott Witthaus
Visual Storyteller - FCPX, Premiere
https://vimeo.com/channels/1322525
Managing Partner, Low Country Creative LLC
Professor, VCU Brandcenter


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Oliver Peters
Re: Why no iOS control surface app?
on Jun 11, 2018 at 11:45:14 pm

[Scott Witthaus] "Do Adobe and Avid offer this as well?"

That's irrelevant. The point is that Apple felt the need to do that with Logic. So, it follows that there might also be a way to extend FCPX control to iOS in the same way.

https://itunes.apple.com/us/app/logic-remote/id638394624?platform=ipad&pres...

- Oliver

Oliver Peters - oliverpeters.com


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Scott Witthaus
Re: Why no iOS control surface app?
on Jun 12, 2018 at 12:12:34 am

What features do you want to see in a iOS extension of an NLE? How do you think it might help the X workflow? Perhaps that would be a better way to pose the subject? Adobe has iOS apps. Why no extension into Premiere? Not sure why you are posting this.

How do you expect someone to answer this question?

Scott Witthaus
Visual Storyteller - FCPX, Premiere
https://vimeo.com/channels/1322525
Managing Partner, Low Country Creative LLC
Professor, VCU Brandcenter


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Oliver Peters
Re: Why no iOS control surface app?
on Jun 12, 2018 at 12:52:59 am

[Scott Witthaus] "How do you expect someone to answer this question?"

I guess, you'd rather be argumentative just for its own sake.

- Oliver

Oliver Peters - oliverpeters.com


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Scott Witthaus
Re: Why no iOS control surface app?
on Jun 13, 2018 at 5:07:29 pm

[Oliver Peters] "I guess, you'd rather be argumentative just for its own sake"

Not really. But, hey, this is a debate forum!

But just throwing a topic out there as stated is like saying "hey, GM used to make refrigerators and tanks back in the day. Why no ice-makers and 50mm cannon on my Pontiac?". Kidding of course....

So a better way to state this would be "How do editors see an iOS control surface app working with FCPX? Good idea or not?" Your framing makes it look like Apple is ignoring the "long suffering editor" by not giving them a vital tool.

Scott Witthaus
Visual Storyteller - FCPX, Premiere
https://vimeo.com/channels/1322525
Managing Partner, Low Country Creative LLC
Professor, VCU Brandcenter


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Oliver Peters
Re: Why no iOS control surface app?
on Jun 13, 2018 at 5:13:01 pm
Last Edited By Oliver Peters on Jun 13, 2018 at 7:28:09 pm

[Scott Witthaus] "Your framing makes it look like Apple is ignoring the "long suffering editor" by not giving them a vital tool."

Thanks for moving the conversation along :(

But, more to the point... Why limit your thinking to only a control surface? What about another screen to put some module into, like maybe the inspector, or scopes? Or, do you use a trackpad? Why not have it function as a track pad or pen & tablet (iPad Pro + Pencil)?

- Oliver

Oliver Peters - oliverpeters.com


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John Young
Re: Why no iOS control surface app?
on Jun 13, 2018 at 9:44:42 pm

This long-suffering editor would love it if FCPX itself received the same kind of updates that Logic Pro receives. Every time Logic Pro update comes out I get jealous. Thank god for Commandpost for filling in things I want/need that should be in the app itself. As to the actual topic, I find iPad second or third screens better in theory than in practice, primarily because of lack of tactile feedback.


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Robin S. Kurz
Re: Why no iOS control surface app?
on Jun 16, 2018 at 12:02:45 pm
Last Edited By Robin S. Kurz on Jun 16, 2018 at 3:12:57 pm

[Scott Witthaus] "Your framing makes it look like Apple is ignoring the "long suffering editor" by not giving them a vital tool."

Agreed. Why ask why they're NOT making one as opposed to why SHOULD they even make one to begin with? Since any level of necessity is the only real reason to even be asking, no? That is if it is to be a constructive inquiry and not in fact "argumentative just for its own sake". 😏

Fact is, due to the lack of ANY tactile feedback whatsoever, the notion is completely counterproductive in the context of video editing. If you need this, simply get one of the MANY external control panels there are, and best of all… save a LOT of money doing it.

- RK

____________________________________________________
Deutsch? Hier gibt es ein umfassendes FCP X Training für dich!
Youtube | Facebook


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Oliver Peters
Re: Why no iOS control surface app?
on Jun 18, 2018 at 12:16:11 pm

[Robin S. Kurz] "Fact is, due to the lack of ANY tactile feedback whatsoever, the notion is completely counterproductive in the context of video editing. "

That argument has been undermined for FCPX by Apple itself, since they have developed touch UI capabilities for the Touchbar on MacBook Pros. So conceptually and maybe even programming-wise, they are already more than 50% of the way there.

- Oliver

Oliver Peters - oliverpeters.com


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Robin S. Kurz
Re: Why no iOS control surface app?
on Jun 18, 2018 at 1:54:46 pm
Last Edited By Robin S. Kurz on Jun 24, 2018 at 5:46:44 pm

[Oliver Peters] "That argument has been undermined for FCPX by Apple itself, since they have developed touch UI capabilities for the Touchbar on MacBook Pros."

Nothing that you can do with the TouchBar requires continuous touch, such as shuttling or the likes, which is what the various app try to do, so that hardly compares. And if you just want a button panel full of shortcuts, you can already get that. Just as you can get shuttling apps. Just get one and it'll take you about 30 secs to figure out it's useless. Which, again, is why nothing along those lines is going to come from Apple imho. And the fact that zero functionality has been added since it's inception I'd say pretty much proves that it was meant as little more than a proof of concept (in the context of X that is).

- RK

____________________________________________________
Deutsch? Hier gibt es ein umfassendes FCP X Training für dich!
Youtube | Facebook


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Scott Witthaus
Re: Why no iOS control surface app?
on Jun 18, 2018 at 5:38:31 pm

[Oliver Peters] "That argument has been undermined for FCPX by Apple itself"

Man, I just KNEW I felt “undermined” by Apple...! ;-)

Scott Witthaus
Visual Storyteller - FCPX, Premiere
https://vimeo.com/channels/1322525
Managing Partner, Low Country Creative LLC
Professor, VCU Brandcenter


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Michael Gissing
Re: Why no iOS control surface app?
on Jun 12, 2018 at 1:24:30 am
Last Edited By Michael Gissing on Jun 12, 2018 at 1:25:48 am

I have long been a fan of good ergonomic controllers for any sort of editing platform - DAWs, NLEs etc. Over the years and working with DAW developers, I have always found touch screen devices without actual buttons and knobs to be inferior to direct feel and feedback that real buttons, knobs and jog wheels give. Anything that makes a beeping noise instead of a real button press is super annoying. The real deal breaker is not having an accurate jog shuttle wheel on any touch screen emulators. Once you have a real controller and you let go of the mouse ASCII nightmare, you will always demand a proper surface.

So a controller on a tablet device isn't exciting to me and I understand why neither Apple or 3rd party devs might not be rushing to provide for their NLE. Same I guess applies to the other NLEs. I particularly find NLE editors to be so wedded to that mouse ASCII combo that they are almost impervious to the more elegant solution. That's why I am looking forward to getting a proper edit control surface for Resolve when I make the switch from Fairlight stand alone to using it in Resolve. I would not think for a moment to operate something like Fairlight without dedicated edit control and mix surfaces. The bonus is that I will now be getting that same control with the Resolve edit page. I cannot begin to tell you how I am longing to get the mouse and ALT/ CTRL/SHIFT keys out of my life. I'm using the Tangent wave for grading which gives me proper trackballs for grading and OK jogging but I will also be getting the Resolve mini grade panel as well.


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Brett Sherman
Re: Why no iOS control surface app?
on Jun 14, 2018 at 11:59:56 am

[Oliver Peters] "Logic Pro X has a companion mixing and control app that runs on an iPad for use in tandem with a Mac running Logic. Why is there no equivalent app from Apple for FCPX?"

One thing about Logic Pro is that if you're recording yourself, you're usually not next to the computer so it is enormously helpful to have a remote control panel. Secondly you're making audio changes, which means you don't need to look at the screen, you only need to hear what you are doing. With video you have to see what you are doing, so you can't look down from the screen.

I do think with FCP X there would be uses for an iPad screen. But as many have said, not so much as a replacement for tactile controls, but rather an information screen. For example, with the new time-synced captions, it could show you the text of the timeline which would allow you to quickly jump to a specific word by touching it on the iPad.


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Niels Baldus
Re: Why no iOS control surface app?
on Aug 10, 2018 at 2:21:50 pm

If you search for PROCUTX from Pixel Film Studios you'll find what you're looking for ☺



I'm running the latest OSX and FCPX and it works, but you have to use an older iPad as it doesn't work on iOS 11

Cheers


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