on Jun 26, 2015 at 7:21:18 pm Last Edited By JonZ MarZ on Jun 29, 2015 at 9:22:28 pm
Before the Creative Cloud series, the project manager worked fine for me. I am doing video montage about videogames in my times and the pre CC version was able to trim my FRAPS footage correctly, reducing project size and accurately without a itch, that without re-encoding and affecting compression at all.
Now with the Creative cloud series, I have no more this option available. Only 'collecting' files to another folder, which doesn't reduce the project size at all. The other options are to re-encode the files with mediocre compression methods. I tried to import my own solution with Lagarith lossless codec but that doesn't quite working well, more often than not the Project Manager pop me an error saying that there's different size, framerate or whatsoever and automatically ignore the file property and transfer the file as is without trimming it and recompiling.
With a latest update of CC2015, it not much different with the exception of adding a more stable re-encoding codecs such as GoPro, but they aren't still lossless and still need re-encoding to be able to trim the clips. I am a fan of lossless because most of my archive contain clips that are likely to be re-used in the future to re-upload into better streaming sites.
Because my old process to manually trim down the clips is becoming too heavy because of this change, I'm inclined to use new ways of archiving but I have no idea where I should look that fit into my needs. The new GoPro codec in Project Manager seems promising, but I'm not aware of the flaws, and there's so little reviews online about it. Can't see if it cause some artifacts and change the colorspaces.
I need to learn a new way to do this, can you help me on this?