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Has random changed?

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Marc Keeling
Has random changed?
on Jun 25, 2020 at 11:56:08 pm
Last Edited By Marc Keeling on Jun 25, 2020 at 11:59:49 pm

I have an old file which has 2 identical comps.
I use the expression random (which I thought used layer order to calculate)
Has this changed?
I ask because the two duplicate comps now differ. Even If i remake the duplicate it's still different.


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Dan Ebberts
Re: Has random changed?
on Jun 26, 2020 at 12:05:07 am

I think that's how it's always been. It seems like a number of things get factored into the random seed. I would expect comps duplicated in the project panel to give different random results, but not duplicated precomp layers.

Dan



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Marc Keeling
Re: Has random changed?
on Jun 26, 2020 at 12:10:15 am

That can't be the case as the file would not have worked.

I basically have 2 E3D scenes:
One set to composite and the other as Zbuffer
.
The are now completely different.

If it had always been the case it wouldn't have worked ☹

It used to be based on layer number, as changing the layer order would mess it all up and change all the values.
Now that doesn't happen, but they differ across comps.


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Marc Keeling
Re: Has random changed?
on Jun 26, 2020 at 12:14:08 am

Found this on aenhancers.com

In After Effects CC and CS6, the behavior of random() is changed to be more random when layer IDs are close together. The wiggle() expression is not affected.


But I am guessing they have changed it again...

My poor expressions :(


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