I'm trying to make a bunch of lines reveal with trim paths in sequence.
They all follow the movement from the main line and have a controller slider that delays each one based on the layer below, making a cascading effect.
The middle one is the main, the right ones use index-1 and the left ones, index+1
I was wondering if is there a way to add some code control the distance of each copy with a slider to give a cascading effect?
I tried like multiplying / dividing the whole thing but then the copies wouldnt go all the way to the top of the screen.