I am used to using dr_CompSetter to set parameters of mutiple comps at once, but it does not do BAckground color.
Does anyone know of a way to do this?
background to the background:
I set background colour to make some black elements visible.
Resolume's DXV3 codec only seems to premultiply correctly when background colour is black. Other colours remain in the entirely transparent areas, not just the semi-transparent pixels, so I assume it has to premult with black only. I have about 400 comps to change.
I could probably just render straight but I want to set background colour anyway.