 | Move on local Axis Expression
on Apr 13, 2018 at 11:33:23 am Last Edited By Nigi Lapan on Apr 13, 2018 at 1:02:58 pm |
Hi Everyone!
I can't find out, how to move a solid on its local axis using expressions... I played with toGlobalVec but it didn't work for me... Can someone help please?
Thanks!
Edit: working in 3D Space...
 | Re: Move on local Axis Expression on Apr 13, 2018 at 4:04:07 pm |
I'm not sure exactly what you're after, but if, for example, you wanted to move a layer 100 px along its local x axis, you could do it like this:
value + toWorldVec([100,0,0])
Dan
 | Re: Move on local Axis Expression on Apr 14, 2018 at 8:22:47 am |
Hey Dan, thanks for your answer!,
That worked for me, i'm not sure what i did wrong Yesterday... Thanks!
I have a follow up question though: is it possible, to move a layer on ANOTHER Layers local axis?
I have two solids in 3D Space, both of them have their anchor at 0,0,0. I want one layer to always be positioned at the Master Layers upper right corner. i'll post my code below. the problem with it is, that when i rotate the slave layer around its y-axis, it rotates around the Master Layers Anchor rather than its own... So i would like to try and move the Slave layer on the MASTER layers local x-axis.
How would you approach something like this?
MasterLayer = effect("Master Layer")("Layer")
MasW = MasterLayer.width
MasterWidthPercent = MasterLayer.transform.scale[0];
MasterWidthPixel = MasW/100* MasterWidthPercent;
Xs = transform.scale[0];
x =MasterLayer.transform.position[0]
y = MasterLayer.transform.position[1]
z = MasterLayer.transform.position[2];
[x,y,z] + toWorldVec([MasterWidthPixel/100* Xs ,0,0])
 | Re: Move on local Axis Expression on Apr 15, 2018 at 3:35:43 pm |
Nevermind, I found a solution to my problem: I added a 3d Point effect on the master layer to store the Coordinates of its Upper right corner, then just linked the slave layers position to that...
Thanks for your Help :)