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Code that controls when the Sound Keys beat starts and stops

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Stephen Moore
Code that controls when the Sound Keys beat starts and stops
on Jan 24, 2018 at 2:05:04 am

I have a grid of dots that I would like to ‘dance’ to some music. I’ve linked their X and Y positions to Trapcode’s Sound Keys’ outputs 1 and 2, which shifts the position of the dots creating the appropriate beat.

That’s okayish but I do think the whole thing would be much improved if I could make individual dots move between specific keyframes and then stop and then another group picks up the beat.

What I’ve done so far kind of works but it’s too uniform. This is the expression for the X position that is linked to output 1…

transform.xPosition-thisComp.layer("Sound Keys").effect("Sound Keys")("Output 1”)

but it runs all the time, does anyone know the code that would enable me to stop and start the movement and then stop and start it and so on..?


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