I've created a 3D sphere made up of dots and I need to join each dot with a line. I found an expression on here that allowed me to use the beam effect:
L = thisComp.layer("Layer");
This works great. However, because the beam is still a 2D layer the depth of field of the camera has no impact. Is there another expression to change this? I've found other threads that discuss this issue but none of the solutions worked for me.