on Dec 24, 2017 at 1:37:44 am Last Edited By Michael Brocke on Dec 24, 2017 at 2:03:11 am
Alright so I'll try to explain what I'm trying to do.
I have a 3D scene with a camera flying through 3D Space and focusing on a couple of layers. This scene uses the built-in Depth of Field from the Camera. There is only one problem.
I have a 2D Background layer using CC Environment to fill up the Background and since its a 2D layer the DoF effect isn't working on it.
Now I could simply apply fast blur effect to the 2D layer and call it a day.
But I would like the Blur to fit together with the DoF-Blur.
So I thought of turning the Background Layer into a 3D layer and attaching it to the camera at a fixed distance always facing the camera in the same way. And obviously scaling the Layer up, so it fills the entire frame. My Problem is, I have no idea how to pin the layer to the camera in that way. I'm guessing I need some expression to do that, but I'm a little lost when it comes to writing a expression, that does the job.
Didn't see a way to delete the post, so I'll just edit this.
I figured out the problem myself the obvious way to just select the camera as parent for the layer and the change the z-value, so it's further back.
That was my original idea to do it too, not sure why it didn't work at first or what I did diffrently the 2nd time around, but anyway I solved my own problem. This thread can be closed or deleted.