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Changing textures in E3D by using a Checkbox controller

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Petar Georgiev
Changing textures in E3D by using a Checkbox controller
on Sep 17, 2017 at 12:16:47 pm

I am working on an Element 3D project where I want to be able to change the floor texture of my scene by turning on and off different checkbox controllers on an adjustment layer(when a specific controller is checked a specific texture is loaded). I have a solid layer named Element3D with Element effect applied to it. The exact thing I want is to change the value of property "Sampling Layer 8"(this is for the diffuse channel of my Plane object inside Element) from one layer index to another(my textures of different jpg images).
There is an expression for the Sampling Layer because I've seen this work in a preview video of a template. I tried some if else statements but all I got is errors.
What is the code like?
Thank you in advance.

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