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Text counteracting camera move by 1/2 speed?

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Navarro Parker
Text counteracting camera move by 1/2 speed?
on Jun 5, 2017 at 7:50:28 pm

A camera is zooming through Z-space as a series of text panels go by. The client has requested the text stay up longer (but other elements in 3D space moving normally).

What kind of expression could partially counteract the Z movement of the camera? It's like I want to parent the text to the camera, but only have 50% influence.


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Kevin Camp
Re: Text counteracting camera move by 1/2 speed?
on Jun 5, 2017 at 11:52:53 pm

maybe something like this:

cam = thisComp.layer("Camera 1");
value + [ 0, 0, cam.position[2] / 2 ]

you could also just animate the z-positions of the text layers.

Kevin Camp
Art Director
KCPQ, KZJO & KRCW


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Chris Scalzo
Re: Text counteracting camera move by 1/2 speed?
on Jun 6, 2017 at 3:26:25 pm

could also do this if camera changes or if using in multiple comps with different camera names.

cam = this_comp.active_camera;
value + [ 0, 0, cam.position[2] / 2 ]


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