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3D Stroke with SoundKeys

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Wony Cortez
3D Stroke with SoundKeys
on Dec 29, 2016 at 8:09:38 pm
Last Edited By Wony Cortez on Dec 29, 2016 at 8:24:31 pm

Hi guys,I created stroke around my object,and want it to speed up on higher audio that I set in soundkeys.This is an example I want(look at the stroke around logo)





It speeds up, so I need expression that I will use for this to link with output on Soundkeys.I found something on internet but I think only works for cc2015

Thanks.

skeys=thisComp.layer("soundkeys").effect("Sound Keys")("Output 1")
accum = 0;
f = timeToFrames(inPoint);
while (f &lt; timeToFrames(time)){
accum += skeys.valueAtTime(framesToTime(f));
f++;}
time*10+accum*thisComp.frameDuration´╗┐


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Dan Ebberts
Re: 3D Stroke with SoundKeys
on Dec 29, 2016 at 8:53:45 pm

Sound Keys has a built-in integrator, in the Range's Falloff control. Select None (integrate). That should give you an Output value that increases faster as the music speeds up.

Dan



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Wony Cortez
Re: 3D Stroke with SoundKeys
on Dec 29, 2016 at 10:14:43 pm

Hi Dan, thanks for response.It doesnt work as I expected.It reaches maximum which i think is 10000 and then stops,and also it doesnt move all the time,it just stops and then when reaches the part of song then starts and then again stops(maybe its because my soundkeys configuration)? Thanks. :)


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Wony Cortez
Re: 3D Stroke with SoundKeys
on Dec 30, 2016 at 3:30:08 pm

Please,can anyone help me do this,its really important,really appreciate your help :)


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