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C4D to AE Object Buffer ID

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Anthony Meric
C4D to AE Object Buffer ID
on Nov 21, 2010 at 2:57:45 pm

Hi!

[Sorry for my approximative english :)]

In C4D, I have a 3D render with two Object buffer ID. No Alpha Channel.
Then, i import my 3D render in After Effects and I apply the two Object Buffer ID :

- Layer 1 : my_3d_render + Object_Buffer_ID_1 (with Luma Matte)
- Layer 2 : my_3d_render + Object_Buffer_ID_2 (with Luma Matte)

Its works well, but when I enable the Alpha channel in After Effect wieport, I see a transparency area at the itersection of the two Object Buffer ID.

Do you know how can I fix it ? To obtain a clean Mattes compositing.

The image below show you my problem.

Thank you very much for your help!

Anthony



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Jeremy Allen
Re: C4D to AE Object Buffer ID
on Nov 22, 2010 at 4:30:34 pm

You should be able to use a matte choker on the buffer layers to get rid of that fringe. Not really sure why its there though..

Let us know if that doesn't work for ya..

---------------------------------------------
8core MacPro, 3.0 GHZ, 10GB RAM, OSX 10.5.6

C4D 11.5
AE CS3
FCP 6.0.1


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