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3D stroke

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Simon Edwards
3D stroke
on Nov 3, 2010 at 12:07:56 pm

Hi guys,

I have a quick couple of questions about 3D stroke.

I've got a line which is supposed to represent a timeline that draws on and the camera follows it. It is in a 3d environment and for some reason when I check the 'use comp camera' under the 3d stroke the stroke line appears in a different place to the mask line, why is this?

the second question is when I copy the mask path into my null (which the camera is parented to) the camera doesn't follow the line perfectly, it did before but I redrew the line and re-pasted it into the nulls position keyframes and now it is the same path but just off? if that makes any sense!

Thanks for any future help! :)


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Robyn Rhodes
Re: 3D stroke
on Nov 3, 2010 at 2:06:57 pm

The mask is only used to generate the stroke that comp camera sees. The mask itself does not get deformed in 3D space only the stroke that's applied to it. It's working the way it is supposed to.

I'm only half the thing I say I am, the other half are me.

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