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Light Adjust to a rotate Null, but shine always on the floor

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Sam Abrams
Light Adjust to a rotate Null, but shine always on the floor
on Sep 15, 2010 at 8:20:34 am

Hey Guys,
i need help. i don't know how can i fix this problem.
i have a light streak who fly trough a 3D room. it is adjusted at null object, that rotate in x and z axes.
this light streaks should shine every time on the floor.
how can i make it? i pick whip the light to the path of the null and the light follow, but because the null rotate the light shine everywhere but not on the ground.



thanks for help.


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Michael Szalapski
Re: Light Adjust to a rotate Null, but shine always on the floor
on Sep 15, 2010 at 1:50:17 pm

How are you creating this light streak?
If there's an AE light, it should cast light...is it a spotlight? Put a point light there.

- The Great Szalam
(The 'Great' stands for 'Not So Great, in fact, Extremely Humble')

No trees were harmed in the creation of this message, but several thousand electrons were mildly inconvenienced.


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Sam Abrams
Re: Light Adjust to a rotate Null, but shine always on the floor
on Sep 15, 2010 at 5:12:18 pm

Strokes are produced with Particular (own Particle) and Point Lights!
The Spotlights dont work, because i cant position it in this room, that it pick whiped on the strokes and shine always one the floor.
The Point Lights works good, but the shining is before the strokes not under them.


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Michael Szalapski
Re: Light Adjust to a rotate Null, but shine always on the floor
on Sep 15, 2010 at 5:42:07 pm

You'll have to do two separate lights. One to spew your particles (but not light up the layers) and slightly behind in time, some others to light the floor.

- The Great Szalam
(The 'Great' stands for 'Not So Great, in fact, Extremely Humble')

No trees were harmed in the creation of this message, but several thousand electrons were mildly inconvenienced.


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