Hello i want to animate an object from one key frame to another. But i cant because I've applied an expression to that property.
I have an effect called cc sphere.
I want to animate the y rotation.
But i already have an expression: lookAt(thisComp.activeCamera.position,position);
I have done abit of research and think i need this function to animate: setValueAtTime. But I have no clue how to implement it.
I haven't watched that tutorial, but I'm assuming your planet texture is in a precomp, if that's the case, you can simly use an offset effect to move the map in the precomp. It'll then look like it's spinning in the main comp.
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