Animating vs. Camera Moves?
by Josh Pigford on Jun 20, 2010 at 5:55:58 pm
I'm wondering, maybe from a "best practices" stand point...when is it best to use animation vs. camera moves.
Take this typography piece:
When doing something like that...would you recommend just doing most (if not all) of that animation purely setting position keyframes on the text? Or would you have a camera moving/rotating/tilting/etc?
Just not sure when it's best to animate the object itself or use the camera for that.
Re: Animating vs. Camera Moves? by Steve Roberts on Jun 21, 2010 at 11:00:49 am
I like using the camera, with auto-orient off. If you like the snappy style of animation, you could set a key for the camera, then make the next key (pos/rot) maybe 3 frames later, as a hold keyframe. Copy that one and paster it later, then make it a non-hold key. Three frames later, make the new key. So it goes AB...BC...CD...DE... and so on. You could add a wiggle expression if you want.