I am attempting to make an animation that was planned by having the camera zoomed up close to a very large "canvas" (a 6000 x 4000 composition in after effects). However my rendering speed drops through the floor... less then 1 frame per three seconds, even though I am only rendering a small part of the canvas at 720x480 resolution( ????).
However, even if i put a mask around ONLY the active view that the "camera" is looking at to disclude everything else in the canvas... it seems like AE wants to render the entire canvas every frame.
Is there any way that i can get AE to only render the part of the canvas that my active view is currently looking at? Here are two pictures to show you the situation:
AE needs to keep the full size of each layer in memory, even if you're only rendering a small portion of it. You don't say anything about what computer you have or how much memory, so it's a bit hard to tell if that's the issue.
You can reduce the layer size by using 2 or 3 much smaller layers at different scales. So for example you could do one resize to 3000x2000, and one crop to 3000x2000. Scale the cropped layer down so it fits exactly over the scaled layer, then parent them together.