To be honest, using Shatter to create a 3d logo could be considred a hack of the effect. It's not really intended to do that. Shatter, as its name suggests, is intended to shatter things.
There are other ways to create a logo that can be scaled and moved.
Make a precomp of your logo then duplicate the precomp a bunch of times and offset each duplicate a pixel in z space. Eventually, you'll have a 3d-looking logo. Parent all of them to a null object and you'll be able to animate it. (If you want to be really cool, you can add an expression control slider effect to the null and tie the scale of the logo in the precomp to it with an expression.)
Or, if you want a really good-looking 3d logo, you can always go the plug-in route. The one I use is Zaxwerks 3d Invigorator. It is spectacular.
- The Great Szalam
(The 'Great' stands for 'Not So Great, in fact, Extremely Humble')
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