1024 square pixels or 720 anamorphic
by Brian Stenson on Nov 12, 2009 at 11:55:16 pm
Just a question I have been considering and testing for a while. When designing graphics for PAL 16:9 aspect do people find the best results using comp sizes of 720 x 576 with pixels 1.4, or at 1024 x 576 with square pixels. I have had varying success with both but wondering if anybody has definitive answer.
Both are the same when viewed on a monitor. From a production POV, some prefer anamorphic while others prefer working with aquare pixels. It's the same when working with 4:3 - do you go with square PAR or no-square PAR?
My preference is to always work in square pixels. Lots of prevous threads on this topic.
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