Shock wave warp effect, issues and solutions
by Conan Stott on Oct 25, 2009 at 2:41:34 am
I am having a variety of issues with an effect that I am attempting.
Imagine a character walking around a corner, sees a portrait on the wall which brings back all kinds of painful memories for him. When he sees the portrait I want the portrait to emit a shock wave kind of thing, like the walls around it depress and the character actually gets hit with it.
I have used Caustics with Wave world or radio waves to attempt this but no matter how long I muck about it looks naff.
Using Optics Compensation had potential, I think I could do something with it, except I cant work with it as I keep getting this message.
"After Effects error: unable to allocate space for a 2998x2998 image buffer, you may be experiencing fragmentation. in the Memory & Multiprocessing Preferences dialog box, try increasing the RAM to leave for other applications, and selecting the Enable Disk Cache option in the Media and Disc Cache panel"
I have tried playing about with the multiprocessing settings and such, but I cant get this to work for me. I am using a Mac Pro, 8 Core, 2.8Ghz , 3TB Raid 1, 6 gb ram. Is there anything I can do or do i need more ram?
Better yet, any suggestions on how to achieve this effect without using Optics Compensation?