Hey guys, just wandering what the degree of control you have over the wiggle expression? For example I've applied it to the rotation property at the base of a vectored tree to make it look like it's swaying slightly in the wind. However I want this to stop after a certain period of time. Is it possible to make the wiggle control "die down" after a set time? I don't want to mimic the wiggle expression by hand by placing hundreds of keyframes.
Thanks in advance, Eugene
***EDIT - sorry, nevermind. I see that there have been many posts on this topic already. Thanks CC