So my company just updated to Maya 2010, and we are using the render passes. We are using CS2 to composite the scene together. Maya spits out the depth pass to a 1 channel 32 bit float image, and I cannot seem to change this. ( as far as i know.) I hear that we should use .exr for this, but we dont have the extractor plugin, and we are using .iff's. tif's, rla's, and other formats just give me a blank white image, where as my iff is a grayscale depth pass that i need. for some reason I cannot import this pass into After effects, as it says (After effects error: the file format module could not parse the file.) if i take the sequence into fcheck, and resave it, it imports it just fine, but i would like to skip the hassle of this step. Anyone else run into this problem? anyone know how to import a 1 channel 32 bit float iff image into after effects?