May be a better post for the Maya forum, but is anyone using camera data from Maya? I started a new job and we have a maya animator on staff and we're trying to figure out how that workflow works. We've had a couple successful imports, but the camera movement is incorrect. Any good leads or info?
One difference in the camera data is the co-ordinates scale... not sure of the details, but people using Boujou (software for 3D tracking) have to go through a process to use the camera data (in Maya format) in AE.
Here is a link about that which may be similarly useful for you.