Hi guys, I'm exporting some animations from Google Earth Studio and I'm having some issues with the camera in AE.
I have a simple animation: the camera looks straight ahead, then tilts up. However, when I run the import script in AE the camera has some strange rotations. When I turn on the 3D axis reference, it's looking up and to a side.
Z is pointing down and Y is to the right. Then at the end of the animation it points down (-ish).
Has anyone experienced this? I'm interested in getting the rotations right, because I want to also bring this to Blender.