occluded particles in trapcode form
by eran roth on Oct 26, 2016 at 7:13:25 pm
I'm using trapcode form on an obj sequence. I'm trying to get the back of the object particles occluded (invisible) and not a hollow object that I can see the back of the object particles.
I know that plexus 3 can do it with a depth map, is it possible in form as well ?