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Camera Tracking with Particular

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Eugene ConstableCamera Tracking with Particular
by on Oct 7, 2016 at 5:07:10 pm

10666_dsmagicreference56lo.mov.zip

Hi,

I have been tasked with recreating all the particle fx for a kids animation. I have the footage clean, without these particles.

Im ok using particular, but whats the best way for me to camera track these scenes?

I need to add lines of light similar to the example shown, especially in the second scene with the flower pot itself.

Have tried with AE camera tracker (using AE CC 2015.3) but its throwing my particular light emitter position way off, and I cant work out why, also not sure of best approach to this,

Any advice hugely appreciated.

Thanks,

Eugene


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Walter SoykaRe: Camera Tracking with Particular
by on Oct 7, 2016 at 5:17:56 pm

Perhaps the scale of your scene is off versus the track?

Check this out:
http://www.videocopilot.net/tutorials/3d_truck_compositing/

Walter Soyka
Designer & Mad Scientist at Keen Live [link]
Motion Graphics, Widescreen Events, Presentation Design, and Consulting
@keenlive [twitter]   |   RenderBreak [blog]   |   Profile [LinkedIn]


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Eugene ConstableRe: Camera Tracking with Particular
by on Oct 7, 2016 at 7:28:49 pm

Thanks Walter - yep I think that may be part of the issue. Thats a v useful tutorial. I also found some tutorials from Mamoworld which have proved quite useful for this. He has an OrientWorld plugin that looks great.. Also In AE cc2015.3 they have improved the camera tracker a bit - you can set ground plane and origin on a right click.

Thanks for your help.

Regards,

Eugene


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Roei TzorefRe: Camera Tracking with Particular
by on Oct 8, 2016 at 3:30:17 am
Last Edited By Roei Tzoref on Oct 8, 2016 at 3:35:52 am

[Eugene Constable] "Also In AE cc2015.3 they have improved the camera tracker a bit - you can set ground plane and origin on a right click."

this feature is actually there since CC 12.0 - (2013)
https://blogs.adobe.com/creativecloud/improvements-in-3d-camera-tracker-in-...

about scaling your scene - you can (like Andrew demonstrates in the tutorial) create a 3D null and attach the camera and all the 3d layers you created through the 3D camera tracker and scale the null, then delete the null. now you can scale your layers up if needed and have more reasonable pixel measurements for everything.

Roei Tzoref
After Effects Artist & Instructor
♫ Ae Blues Tutorials


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