I have a character who needs to be playing the guitar. I have two comps for the character: a "breakdown" comp which houses all of the character's elements (different eyes, mouths, hands, etc) and then an "animation" comp, which is where I use the DuIK rig tool. I use the DuIK rig tool pretty frequently, but this is the first time I have had to have one of my characters interact with an object that is in front of their body.
Now, I don't want the guitar to be part of the Puppet mesh so I placed it in the animation comp, but I don't know how to get my character's arm to overlap the guitar (the guitar layer is above the breakdown pre-comp). If I throw the guitar comp in the breakdown comp, it gets black lines over it in places that the character's mesh ends.