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dry ice cascading effect using TC particular.

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Justin Mettamdry ice cascading effect using TC particular.
by on Aug 22, 2016 at 3:00:35 am

I would like to create a dry ice cascading effect. I am using Trapcode Particular but maybe I should be using Trapcode Form?

First problem is I need the particles to flow over a long edge. Currently I need to play an emitter traveling across screen to create the long edge. I would like it to emit from a constant line.

Second problem is I would like the dry ice effect to shoot out and then fall down. Currently it emits in all directions and I use wind and gravity to pull it down.



Thanks in advance.


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Kalle KannistoRe: dry ice cascading effect using TC particular.
by on Aug 22, 2016 at 7:20:54 am

Box emitter with proportions like 1000x10x10 would work for the emitter. Motion path (particle animation following the motion path of a light) is perfect for this type of animation.

Also, a bit of a fade-in time for the turbulence field helps, as well as making the turbulence field move down over time to correspond with falling particles.

10453_dryice.aep.zip

Kalleheikki Kannisto
Senior Graphic Designer


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