I have a bunch of 3D layers that I've applied the Roughen Edges effect to parented to a moving null and just realized that the roughen edges effect is not static during movement (the edge looks like it's crawling/evolving). I know I can precomp the layers to prevent this but that's going to add a lot of extra steps.
I tried applying the: transform.position*400/effect("Roughen Edges")("Scale")expression on the Roughen Edge's Offset (transform) property to essentially "freeze" the offset but this is not working for me. Not sure if it's because the layers are 3D or what. Just seems like terrible programing to me... if I wanted the edges to move I'd play with the Evolution, otherwise this aspect of the effect just adds unnecessary complications.
Is there any Roughen Edges alternative that will remain static even if the layer it's applied to is moving?