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Finding a face animation expert

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Jerry SmithFinding a face animation expert
by on Jul 10, 2016 at 12:12:38 pm

I have a good illustrator, but I think I'll also need a face animation expert. Most AE guys don't work on characters as far as I can tell, and most who do don't really specialize in faces. Anybody have any idea how to go about finding somebody who can deliever specific emotions with AE?

Thanks in advance.


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Dave LaRondeRe: Finding a face animation expert
by on Jul 10, 2016 at 4:04:37 pm

Sorry, I'm clueless.

Having said that, I've had good success portraying emotions in 2D, cartoon-look animations if an Illustrator file is properly prepared for work in AE. Illustrator practitioners frequently lack this knowledge, so fundamental Illustrator knowledge on your part is useful.

Dave LaRonde
Promotion Producer
KGAN (CBS) & KFXA (Fox) Cedar Rapids, IA


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Jerry SmithRe: Finding a face animation expert
by on Jul 10, 2016 at 4:16:13 pm

Thanks Dave.

What I'm trying to figure out is how the decision gets made whether to have an two illustrations of an, e.g., eyebrow and when to have a one illustration that gets moved. And also who takes responsibility for the exact location of the eyebrow in the second case. My illustrator has done a good animation before with somebody else, so maybe he has answers. But I'm trying to get prepared for our call on this tomorrow. Am I right in thinking there are these two general possibilties?


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Dave LaRondeRe: Finding a face animation expert
by on Jul 10, 2016 at 8:05:37 pm
Last Edited By Dave LaRonde on Jul 10, 2016 at 8:09:11 pm

Here's a good rule of thumb: if there are rotational changes on the Y-axis, e.g. the character turns the head, the Illustrator guy needs to provide the intermediate frames. Same goes for crossing legs, twisting torsos, crossing fingers... what have you along those lines.

Having a good storyboard for this stuff REALLY HELPS.

Dave LaRonde
Promotion Producer
KGAN (CBS) & KFXA (Fox) Cedar Rapids, IA


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Jerry SmithRe: Finding a face animation expert
by on Jul 10, 2016 at 11:09:11 pm

I don't think I'll have any y-axis rotations, but it's possible, so that's good to know. But some people use intermediate frames for mouths, especially when talking, while others have moving keyframed lips. Or just take somebody making a big smile. What is the best(=most professional) way to do that? Intermediate frames? Or scaling? Or the pin/starch tools? Or whatever works?!

(I'm sorta figuring out now why so many animations aren't very good if you watch them more than twice.)


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