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Flickerish effect

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Renzo Córdova
Flickerish effect
on May 25, 2016 at 12:21:44 am

Hello~

I'm trying to figure out how to create the effect in this video, or the name of that kind of animation to find a tutorial. It's like some thing that moves around and... like leaves a trail, right? It's also present here. It seems to have a pattern too. I've tried playing around with some effects but I didn't get close.


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Wallace Adrian D'Alessio
Re: Flickerish effect
on May 25, 2016 at 11:11:54 am

There are many ways to do this.

Try a simple one forst.
You can compose single frame in Photoshop or just use the paint tools in AE. In AE you can make solids or a shape layer. Lay on your pattern. Rain drops or what ever. You could even use an animation effect to paint random raindrops falling over time. A footage ( motion layer is just another layer. The you can make a null layer with an assigned light effect. Or you could use a fuzzy edged shape layer as a mask which could be used bye moving it around. Trying different layer blend settings and opacity settings will fine tune the effect. Position would then be animated as you would do with a light effect.

Basically the sample video has a composition consisting of 2 or more stacked layers. The layer used for luminance ( light effect or just a blend mode mediator)) is in motion via key framed transposition.. it could be above or below the raindrop layer. Depending on blend mode etc. A black layer probably was not necessary as a base plate because the filler would default to black.
The light shape can be anything you can draw if you use a mask
layer . But you could use a Null with a light effect along with a maks layer to add shape as well.


As I said many ways to do it.

Adrian D'Alessio aka; Fluxstringer

fluxstringer@gmail.com
http://www.facebook.com/FluxStringer
http://www.linkedin.com/in/fluxstreamcommunications

http://twitter.com/FluxStringer
http://mog.com/FluxMuse


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Renzo Córdova
Re: Flickerish effect
on May 25, 2016 at 2:14:08 pm

Many thanks for your reply.

I was refering to the luminance layer you mentioned. That luminance effect/animation is present in both videos.

In the first video it looks like a light that moves around, and it seems to leave a trail. In the second video the same moving light is present in some areas (like above the "blocks" word), it just goes back and forth; there are also spots that appears/disappears (like below the "blocks" word).

In the second video the background looks like a cloud of lights that illuminate the black background (that as you said, could just be the composition background).

I wonder, is that a custom animation or is it an effect? How can it be recreated?


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Wallace Adrian D'Alessio
Re: Flickerish effect
on May 25, 2016 at 5:15:07 pm

I had to find the link to the second vid . I missed it before.

Both are relatively simple to do.

But again I stress there are many ways to do each style.
I cannot tell how familiar you are with creating compositions.

Both videos depend on multiple layers. The motion of each element could be done in several ways. But basically it is selecting the layer with it's content and moving it. Or adding an effect which chnges the layer over the duration of the time it has and varying properties of the layer. Those properties include but are not limited to color, shape, opacity, position in 3 dimensional space, time etc. Effects can be added per layer or put into a control layer with effects to link to layers below it.

I could elaborate on each video and give guesses to the layer stack of each.

The first one as I said could probably be done with 2 layers alone.


Ignoring the water mark the second video could be 4 layers or 3 with multiple repeated same star effectI see two iterations of the larger stars and possibly 2 layers of smaller stars. Or it could be one layer with two iterations of star effect with lots of key framing to vary the birth and death size and the twinkle brightness. Practicing with star simulation on one layer will teach you how and suggest if you want to just clone the effect on the same layer one or more timeds additionally or clone the entire layer. Different effects become possible depending ofn your choice. But I think this video was made with cloned effects slightly delayed by a shift of key frames for the second effect iteration.

There is also a diffusion cloud layer used as a luminance mask or probably difference clouds generator effect ( dig around in the effects and presets list panel. which is position animated and brightness and diffusion blur .
This would be easier to set up than multiple light iterations with directionality animation and be less work. The seemingly "different" lights could be done with just a brightness or an opacity key framing. That is, just one layer but with some motion and changing luminanace over time. Or a hot spot effect on the same layer with multiple light effects.

Could be done either way.

So with what I had defined above you could just start adding layers and including in them the properties I have listed.

Stacking order and blending modes can find the effect of the sample or perhaps something you like even better.

The est thing to do is dig in and experiment.

Adrian D'Alessio aka; Fluxstringer

fluxstringer@gmail.com
http://www.facebook.com/FluxStringer
http://www.linkedin.com/in/fluxstreamcommunications

http://twitter.com/FluxStringer
http://mog.com/FluxMuse


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Wallace Adrian D'Alessio
Re: Flickerish effect
on May 25, 2016 at 5:16:57 pm

I had to find the link to the second vid . I missed it before.

Both are relatively simple to do.

But again I stress there are many ways to do each style.
I cannot tell how familiar you are with creating compositions.

Both videos depend on multiple layers. The motion of each element could be done in several ways. But basically it is selecting the layer with it's content and moving it. Or adding an effect which chnges the layer over the duration of the time it has and varying properties of the layer. Those properties include but are not limited to color, shape, opacity, position in 3 dimensional space, time etc. Effects can be added per layer or put into a control layer with effects to link to layers below it.

I could elaborate on each video and give guesses to the layer stack of each.

The first one as I said could probably be done with 2 layers alone.


Ignoring the water mark the second video could be 4 layers or 3 with multiple repeated same star effectI see two iterations of the larger stars and possibly 2 layers of smaller stars. Or it could be one layer with two iterations of star effect with lots of key framing to vary the birth and death size and the twinkle brightness. Practicing with star simulation on one layer will teach you how and suggest if you want to just clone the effect on the same layer one or more timeds additionally or clone the entire layer. Different effects become possible depending ofn your choice. But I think this video was made with cloned effects slightly delayed by a shift of key frames for the second effect iteration.

There is also a diffusion cloud layer used as a luminance mask or probably difference clouds generator effect ( dig around in the effects and presets list panel. which is position animated and brightness and diffusion blur .
This would be easier to set up than multiple light iterations with directionality animation and be less work. The seemingly "different" lights could be done with just a brightness or an opacity key framing. That is, just one layer but with some motion and changing luminanace over time. Or a hot spot effect on the same layer with multiple light effects.

Could be done either way.

So with what I had defined above you could just start adding layers and including in them the properties I have listed.

Stacking order and blending modes can find and re-create the effect of the sample or perhaps something you like even better.

Adrian D'Alessio aka; Fluxstringer

fluxstringer@gmail.com
http://www.facebook.com/FluxStringer
http://www.linkedin.com/in/fluxstreamcommunications

http://twitter.com/FluxStringer
http://mog.com/FluxMuse


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Renzo Córdova
Re: Flickerish effect
on May 26, 2016 at 3:59:29 pm

Thank you for replying again.

I'm sorry I haven't given you a clearer context. I know the more or less basics of AE, enough to realize that there are at least 2 layers in the first video, and about 4 or 5 in the second, or that the falling stars in the 2nd video could be recreated using CC Particle World. But I don't know enough to understand the paragraph where you mention "a diffusion cloud layer" and all that info (which is the most relevant info for me).

I was trying to recreate only the light thingies that move around, and the light cloud in the 2nd video. How they leave a trail, how they appear and disappear; how to recreate that behaviour. Is it a custom animation? What effects are involved? etc.

With your help I found this "Mood Lighting - amorphous" effect that looks like a cloud. That's the closest I could get, lol. But it may be like you say, brightness, blur, luminance mask (must find out how to do that), etc.

It'd be great if you could expand on that paragraph about the lighting. But it still is enough information to start searching and playing around.

Many thanks~


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Wallace Adrian D'Alessio
Re: Flickerish effect
on May 27, 2016 at 3:43:10 pm

Let's keep it simple.

From what I see the "lights" are just white blobs on black. Blurred way out. I do not see "trails" on any element.

Understanding masking is essential to any AE work.
A mask can be many things. But in this case this is a luminance mask. a gray scale image. Or it could be , since we are talking about AE a luminance layer with a moving light(s) as keyframe animated features. The masking effect is the same.

To experiment go into Photoshop and load any image, then duplicate it. between those layers create another layer and Go to the filter menu.
Select > Render-difference clouds. Regenerate it until you find one you like.

Now erase parts of it. . On other parts paint with black on it. Then paint with white on it. Now paint with a gray tone on it.

Now select off a part and do more blur, just on that section.

Now, turn the top layer back on and scroll through the blend modes.

Now put the cloud layer on top. Scroll through the blend modes again.

You can create such in AE as stills or as animated layers.
You can put the bright spot (s) anywhere and turn them on at any time.

The effect of the lights turning on or off in certain repeated positions could be done in several ways. With cloned and the reedited layers. Or an animated layers it keyframes which were copy/pasted.

Some added realism could be done with some graph editing for ease-ing.

Adrian D'Alessio aka; Fluxstringer

fluxstringer@gmail.com
http://www.facebook.com/FluxStringer
http://www.linkedin.com/in/fluxstreamcommunications

http://twitter.com/FluxStringer
http://mog.com/FluxMuse


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Renzo Córdova
Re: Flickerish effect
on Jun 17, 2016 at 1:20:47 pm

Hello~ I just did that testing on PS, I think I get the idea. The results were interesting. This is what I find to be very complex: to mix effects in such a way that you get something done and not a messy image. I just need to wrap my head around this.

With "leaving a trail" I meant this:



Which is more like... the blob expands while moving from one side to another, then it shrinks again but in the new spot.

Many thanks again for your help.


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