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Exploding Feathers

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Tim MaddouxExploding Feathers
by on Feb 11, 2016 at 2:25:02 am

The animation is a ball traveling left to right, hitting a bird and shooting 4 or 5 feathers into the air and floating down and off the screen. I have tried with scatter and particle world to create this feather animation but with no luck. Suggestions are always appreciated.

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Kalle KannistoRe: Exploding Feathers
by on Feb 11, 2016 at 9:46:05 am

It is a two-part animation, the first being the explosion when the ball hits, when the feathers are flying out, then the second part -- about a second later -- as they meet air friction and change into a floating-down motion.

Perhaps 5 separate layers with a feather image, using motion sketch in 2D, then turn into 3D and add other rotations?

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Tim MaddouxRe: Exploding Feathers
by on Feb 11, 2016 at 9:20:15 pm

Thanks Kalle!

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Sion ShnRe: Exploding Feathers
by on Apr 9, 2016 at 6:01:25 pm

I have experience with cartoon and in a case like this, you want to have a separate layer for each feather and keyframe their movements.

It is not as difficult as it sounds because you only have to make one feather really, get its movement right, and make 3 duplicates, rotate & move them around until they look natural.

Good luck~

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