2D Character Animation - Arms and Hands
by Jon Farmer on Jun 3, 2015 at 8:32:18 pm
Hey everyone! I'm tinkering with a project and would like to make a front facing character raise a hand and wave to the camera...the problem I've run into is the natural rotation of a hand when moving from ones side to up near the head.
In the process of raising an arm, you actually rotate your hand from a position of palms in (toward the body) to palms out (facing the camera). I've set up some puppet pins and a character rig (using DUIK) and am happy with the results of the motion - but the end result currently leaves the hand backwards when raised.
How do you go about rotating a hand in this format? Do you simply replace the backwards facing hand with a front facing hand partway through the motion? Replace the whole arm?