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Speed up / workflow ideas for large comps

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Moog GravettSpeed up / workflow ideas for large comps
by on Nov 25, 2014 at 3:39:21 pm

Hi folks,

I'm after some tips and tricks around a workflow issue.

I have a large comp (6000x3375) which has some 1080p comps inside at various points in space. I've got a camera set up to zip about between them.

My problem is that it's made things incredibly slow to render, even though the comps only have a few layers inside and aren't doing anything really processor heavy.
is there any way to speed things up, for example forcing AE to only process anything inside the camera FOV?

all ideas greatly received.



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Dave LaRondeRe: Speed up / workflow ideas for large comps
by on Nov 25, 2014 at 5:42:44 pm

That's what AE does already.

How big are the layers in this huge comp? And what are you delivering that has such a weird horizontal & vertical resolution? How is it being used? What's playing it back?

Dave LaRonde
Promotion Producer
KGAN (CBS) & KFXA (Fox) Cedar Rapids, IA

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Erik LindahlRe: Speed up / workflow ideas for large comps
by on Nov 27, 2014 at 10:57:51 am

If you have pre-comps that are 1080p in the massive comp you could try to pre-render this as new assets and replace the main comp with the pre-rendered versions. This tends to speed things up greatly.

Also, try to identify where your comp / comps head into long-rendering-territory. Sometimes changing a few filters or changing you source format / codec can help things along.

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