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Realistic water refraction and reflection... (AE CS6)

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Aza Allen
Realistic water refraction and reflection... (AE CS6)
on Sep 3, 2014 at 4:52:49 am

I'm using RG Psunami to render out some nice water scene, and I want to have a logo under the water, then move the camera into the water to reveal the logo (or vice versa and go from water to air)

I tried using the image maps, but that only places the logo parallel to the surface, at the surface...

I would like the logo to be as if it's underwater (Or above the water with camera underwater - haven't decided which will look better)

Does anyone know a technique for doing this?

Also, is it possible to have comp lights reflect and refract off water?

Thanks all!
Aza

My portfolio can be seen at http://www.ruesterprod.com
My personal website is http://www.azaallen.com


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Michael Szalapski
Re: Realistic water refraction and reflection... (AE CS6)
on Sep 8, 2014 at 2:17:27 pm

You can use expressions on the camera in Psunami to make it match an AE camera. Then you can have a logo wherever you would like it to be in 3d space ("above" or "below" the water) and color correct and warp it as needed.

- The Great Szalam
(The 'Great' stands for 'Not So Great, in fact, Extremely Humble')

No trees were harmed in the creation of this message, but several thousand electrons were mildly inconvenienced.


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