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2D character animation with 3D features, how to approach visual shortening of the limbs

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Moniek van Adrichem2D character animation with 3D features, how to approach visual shortening of the limbs
by on Jun 12, 2014 at 10:01:00 pm

Hi,

I´m animating 2D dancing characters, and I´ve run into the following challenge:

As the character spins with the arms wide spread the arms will visually shorten when the character is rotated 90 degrees.

I´ve set up the characters & limbs in illustrater and used DuiK to IK the motion of the limbs. As I´m quite new to AE I´m not really sure how to approach this. (currently the length of the upperarm and forearm stay the same, which makes for weird bends & twists in the arms when the character rotates)

Hope anyone can help me.

Thanks!

Moniek

As a wannabe superhero with a total lack of superpowers, I've dedicated my life to making the world more understandable with the power of visuals. find out more at http://www.megamoniek.nl


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