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Question about tools and craft

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Brian EasonQuestion about tools and craft
by on Nov 29, 2009 at 4:49:08 am

Im a beginner to the world of Motion Graphics and I love After Effects and Motion. Do I really need to go to school or will tutorials like lynda.com and books and lots of hands on practice be enough to get me up and running with the big dogs?


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Jameson WallaceRe: Question about tools and craft
by on Nov 29, 2009 at 9:43:08 pm

Personally, I learned from books.

Schools give you one-on-one advice from experts, but then so do online schools like FXPHD. Schools also give you resources like cameras and computer labs.

| Jameson Wallace
| Motion Graphics Festival
| New Motion + New Sound + New Code
| http://MGFest.com


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cow
Joseph W. BourkeRe: Question about tools and craft
by on Nov 29, 2009 at 10:39:24 pm

My formal schooling is in music. My career is in graphic design and television production. Everything I have learned has been through observation and reading the manual. That said...it helps greatly to have an eye and a talent for what you are attempting. If you are certain that this is what you want to do, and you feel that you have the necessary talents, don't let anyone tell you that you can't do it on your own. Observe everything, deconstruct what you see on television and in the movies, take tutorials, buy books, and work, work, work. Do a project a day, whether you're getting paid for it or not. The money will come, whether you educate yourself or pursue a formal education.



Joe Bourke
Creative Director / Multimedia Specialist
B&S Exhibits and Multimedia
bs-exhibits.com


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Brian EasonRe: Question about tools and craft
by on Dec 3, 2009 at 4:57:03 am

I first would just like to thank you all so much for your inspiring words you have No idea how that helped me want to really pursue after my dream. And yes I do feel that I can do it on my own so thanks guys,


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Michael SzalapskiRe: Question about tools and craft
by on Dec 8, 2009 at 8:26:36 pm

I like your question about school vs. experience.

Let me give you an example based on real life. (me)

I spent several years reading the manual to learn how the thing worked.
And following tutorials to see how to make it work. Both are very important. You must understand how the tool works and its features(manual), then be shown how to use it (tutorials). BOTH IMPORTANT.

Too many people rely on tutorials and in so doing hobble themselves to only being able to do things one way. You absolutely must learn the basic, dry manual stuff too.

Anyway, I spent a couple years of doing this along with tons of non-paying projects. Some for my youth work (I was volunteering as a full-time youth worker in England) some for the youth work projects of others. Lots and lots of experience.

Then I came back to the States and finished my sophomore through senior years of college. Did I learn anything about After Effects, compositing or motion graphics at school that I hadn't learned already? Maybe one or two little things, but importantly I got more experience on different projects that were nothing like what I would have chosen to do. University also gave me more insight into the "why" of the way things are done in the industry as well as some useful history lessons.

The combination of my skills (based on my experience) and my diploma (from schooling) landed me an amazing job right out of college working in my industry during the worst part of the economic crisis.
(It may also be due in part to my work ethic and ability to interview too... [and before any of you goofy smart alecs start making fun of my work ethic, I'm on the COW during work today because it's a down time for us and I'm using this as professional development; we have a big project kicking off tomorrow with a very close deadline so I probably won't be on here at all tomorrow. So there :P Also, if my boss is reading this, hello sir. Glad I'm developing myself?])

Basically, I have a job that pays me very well and has great benefits because of my skills that I learned and earned with years of work on my own and my time in school.

My point is, work as hard as you can and do as many different types of projects as you can.

Learn the bare bones of AE first, all the nitty-gritty boring crap.
Then play with some fun tutes and do awesome-looking stuff that will wow your friends and family.
Then, eventually, you'll find that you're able to do things without needing a tutorial or a preset to get you started on it.

A diploma may help you land certain jobs, but there are many where the demo reel is much more important.

- The Great Szalam
(The 'Great' stands for 'Not So Great, in fact, Extremely Humble')

No trees were harmed in the creation of this message, but several thousand electrons were mildly inconvenienced.


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Brian EasonRe: Question about tools and craft
by on Dec 3, 2009 at 5:01:09 am

thinking of purchasing a capture card and i was looking at AJA Lhi or should I go for the Kona 3 I don't know if I will ever work with 2k or 4k but wouldn't it better to be safe the sorry. Right now all i do is some local commercials and music video, documentary's. I hope to start production on my on short film soon. Im running FCP 6 and Adobe Premium production.


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Joseph W. BourkeRe: Question about tools and craft
by on Dec 4, 2009 at 2:33:58 pm

To be honest with you Brian, I have neither, and rely right now on network (gigabit), Firewire, and USB 2.0 for my capture. My gut feeling is that headroom is a very good thing, and you never know when you'll be hit with a 2k or 4k project. If you've got the money, I would say go with the Kona 3, as long as it fulfills your requirements on the lower end.

Joe Bourke
Creative Director / Multimedia Specialist
B&S Exhibits and Multimedia
bs-exhibits.com


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Brian EasonRe: Question about tools and craft
by on Jan 1, 2010 at 11:57:10 am

Thank you all for the insight. I do just have one more Question what are some good books. Right now Im doing Lynda.com its okay but i feel like a lot is missing should i start with AE6 tutorial and work my way up to CS4. I need some real in depth books. Im pretty good with FCP & Photoshop but I want to learn AE
Illustrator, flash and may a 3D application something like C4d or Maya all advise is weclomed


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