How would I go about to recreate the red stripe wrapping the character? As well as having the moving texture inside it (might be self explanatory once I know how to create the line).
I've looked into some tutorials and I get the idea of using a null object and pairing an object to it and move it in 3D space. But I've only seen it with a small object and not this ever continuing line.
Maybe can be done with Trapcode 3D stroke? I'm still browsing for tutorials for this plugin to see if I can recreate it. But so far not finding quite what I'm looking for.
"I have not failed 700 times. I have succeeded in proving that those 700 ways will not work. When I have eliminated the ways that will not work, I will find the way that will work."
---THOMAS EDISON on inventing the light bulb.
Thanks again Johnny for helping me out. That tutorial was really helpfull and educational. Wish I had found it in my searches.
And thank you too Jay. Your idea is painfully true and I can't believe I didn't think about it myself. I was too snowed in because a little earlier in the opening of the game the camera follows a long line backwards so I had my mind set on that effect from the start and it immedietly pushed me towards 3D and Trapcode 3D Stroke.
Re: 3D wrapping line by Eric Santiago on Nov 21, 2015 at 6:14:50 pm
Do a precomp with the grunge lines travelling in desire direction.
Then do a series of distort functions to create each movement.
The example you sent is Anime and most cases its always fast and slight of hand trickery.