• | Native AECC 'reverse explosion' effect?
on Jul 8, 2013 at 6:45:27 am |
What's a likely approach to use with native tools to create a reverse sparkle explosion (implosion, I guess) in AECC?
Doesn't have to look like much of anything, just twinkly, streamery white sparks.
Thanks.
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"Putting the HARM in 'harmonica' since 2005."
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• | Re: Native AECC 'reverse explosion' effect? on Jul 8, 2013 at 2:53:20 pm |
How about just running the rendered animation backwards?
Dave LaRonde
Former Sr. Promotion Producer
KCRG-TV (ABC) Cedar Rapids, IA
• | Re: Native AECC 'reverse explosion' effect? on Jul 8, 2013 at 6:24:17 pm |
It certainly may come to that as a practical matter, but that would chain me to whatever I rendered out as an explosion, multiplying files. I'd prefer something all in one project.
And, after all, it 'should' be possible, with all this technology. >;^)
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"Putting the HARM in 'harmonica' since 2005."
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• | Re: Native AECC 'reverse explosion' effect? on Jul 8, 2013 at 9:14:03 pm |
I guess it all depends on which way you want the motion blur streaks to point: outward, as in an explosion, or inward, as in an implosion.
Dave LaRonde
Former Sr. Promotion Producer
KCRG-TV (ABC) Cedar Rapids, IA
• | Re: Native AECC 'reverse explosion' effect? on Jul 9, 2013 at 2:47:30 am |
Inward, in this case.
I faked it w/a bitmap and scaling w/mucho motion blur. I guess I coulda made the bitmap using Shape Layers, but I hadn't even HEARD of Shape Layers until 3 weeks ago.
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"Putting the HARM in 'harmonica' since 2005."
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