I made a wine bottle in Zbrush (attatched) to use with an animation I'm using, and would like some help on making the bottle look like it belongs more in the scene.
I'm using AE CS4, so I can't actually use the real 3D model. What I've done is rendered out a single view in Zbrush, along with a matte. So I'm basically using a 2D image with a luma matte. I then converted the two layers to 3D and precomposed.
I've tweaked the levels and applied Red Giant Mojog, and that's helped a bit. Is there some basic technique I'm missing here?